![]() ![]() It just works! Avidemux works with Windows, Mac and Linux operating systems.Ģ) Open your video in Avidemux. It does exactly what it is supposed to do, reliably something most other video editors lack. It is one of the most stable editors I know. It lets you edit practically any format and transcode it to mpeg-2 format the standard format used in DVD video. For Windows, you can use DVIO or WinDV, for Mac you can use iMovie and for Linux you can use Kino.Īvidemux: Avidemux is a simple but powerful video editor. There are many free programs that will let you do this. However, if you still have a miniDV camera you need to capture the video. In any case I'm toying around with the Merge function right now and it may be what I was looking for, though the projected file size so far looks way bigger than I expected.Most new cameras do not use a video tape anymore you can just connect them to your computer and download the videos straight from the camera’s memory. I'm using pretty high xvid compression and using one of those adds 5 mb alone to the video (and I'm talking about something that'll be around 20mb in the end, so it's a big chunk) Not to mention that with my video in question all of them are terrible at recognizing static lines on the screen and they create unneeded artifacts on those. I've already tried many of the deinterlacers you mentioned, but I have reasons not to use them. The full mvbob, however, is twice as slow, but even more detailed and artifact-free still. If you have enough time for EEDI2, I really suggest you look at mvbob's SecureDeint it's based on EEDI2 but works better at keeping even more original detail, with little slowdown. Use AssumeTFF/BFF beforehand if it still bobs up and down. The reason you're having trouble with EEDI2 is that you're using it wrong the proper usage is SeparateFields().EEDI2(field=-2), which properly bobs it based on the field order. (LeakKernelBob should be even faster than the virtaldub plugin, though it's more complex.) But if you think it looks good for the speed, you need to try leakkernelbob, smoothdeinterlace, or tdeint. You can simulate it in avisynth with mt_convolution("1","1 2 1",chroma="process") from masktools. ![]() Anyone understand what I'm trying to do here?īlend deinterlace is a vertical (1,2,1) kernel, which means each line is blended vertically with its neighbors, to give a decent impersonation of two whole frames blended. Still new to some of this stuff so excuse me if I got some terms wrong. ![]() VD's blend blurs these but they still look clean in comparison. This worked *somewhat* but the areas which should be clean (static areas) ended up looking a bit off because of the individual interpolation performed. In the end I had a script which split the fields, used EEDI2 on each, doubleweaved them back together (so it was at about 640x960 at that point) then bicubic resized it back to 640x480. I tried to create my own blend using avisynth but I couldn't find a real way to average the two frames together or anything, as that's how I initially thought it was done. However when inspecting the areas on screen that were interlaced I can see what almost looks like jagged edges from interpolation.Īlso what I've been trying lately is EEDI2 interpolation which also happens to work very nicely with the video in question.įirst of all, can someone even tell me how VD's blend deinterlace works? (I did doubleweave then applied the blend filter, so it's 60 fps) For my intents and purposes, rather than a "real" deinterlace method I'm finding that VirtualDub's default blend deinterlace works very well for my video in question and compresses nicely.
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